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There are certain kinds of people, ale-drinking people, people who did a little too much acid in the sixties, people who wear large, warm jumpers and take long brisk walks in the country.

These people maintain that faeries not only exist but that they are very common. They also tend to believe that faeries are, were and always will be a countryside phenomenon much like casual cruelty to animals, sexual intercourse with sheep and having an impenetrable and parochial accent.

This is, of course, rather wide of the mark.















  • System - Urban Faerie uses an extremely simplistic d6 based system which ensures that you can play it while drunk out of your skull or when you're just not in the mood for deep and serious play.
  • Presentation - The artwork isn't the best, I did it myself and I am grossly out of practice, but the layout is pretty clear and it's very printable.
  • Keynotes - Crazy, wild, over the top humour finding niches for faeries in all walks of life. This isn't some reverential form of faerie modernisation, this is taking the filth and muck of the old faerie tales and bringing them right up to date. Some of it is puerile, some of it sophisticated, all of it is fun.
  • Design Notes - This entire game was written in a sort of 'fugue' state over only around three days. It came to me in a rush and the writing shows that to some degree with a breathless and enthusiastic style to it. I've always wanted something like this from a game, this is how I always imagined a game of modern faeries - just a bit more 'gonzo' than I'd thought and, while other faerie games are good they just didn't quite tickle my fancy.
  • Review Comments

A very funny (hold on while I feed the cat) game that takes a sideswipe at modern (to cat: no, you can't have more tuna) society. Not sure everyone will get the (to cat: close the door behind you. Honestly, is it too much to ask?) english in-jokes, oh and Safeway is called Morrison now. The game system is jgoidsfjgoidijej (to cat: get off the keyboard) reminiscent of another game about alien teenagers, what was it called? Anyway, it's very enjoyable and I recommend it to fans of Terry Pratchett and - just a minute, (to cat: that is NOT the litter tray).

Given that the player characters are human-hating faeries with wacky powers, natural invisibility and a code of ethics that, even when followed, is minimalist, it's almost impossible for a group of players with a twisted sense of humour not to have a riotous time with this game.

I t kept an entire gaming group in near helpless laughter for three hours. The different breeds of faerie are particularly funny, and the Midnight Monkey is a work of genius.

Urban Faerie is "Changeling" with balls, what a Charles de Lint on speed or a drunk Neil Gaiman could have written. The writing is hilarious (the short stories put you in the mood instantly), the various types of fairies range from the classical to the very, very wrong.

GRIM's vision of how the fae could have adapted to modern life is pretty realistic and even though this game is meant to be "beer & crisps", one could actually envision a long-running campaign where sex, drugs, rock & roll and class struggle combine with lucky charms to make for a truly unique fantasy gaming experience. So far my best PDF purchase ever.

BUY IT HERE

 

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